Tuesday, May 3, 2011

Career Booklet


Each student will create a career booklet. The booklet will contain pages which:
1. have personal goals
2. have a career path / plan
3. have personal skills and traits
4. have a resume and references
5. have  a job application

Each booklet will be bound and presented by the student. See Example in this post.

Monday, April 18, 2011

Writing the rules for your game



A good rulebook should be structured along these lines:

· Number of players, age

· Aim of the game / short description of its spirit

· Preparation

· Course of the game, i.e. actual rules

· End of the game / victory conditions

· Strategy tips (if needed)

· Game examples (if needed)

· Special rules for other numbers of players (if needed)

· Game variants (warning: do not exceed)

 

Each section must have a title. Use only short and clear statements. Don’t try to use a complex or intricate style. An image is worth more than a thousand words: using an illustration could save you a lot of words. When writing to a game publisher, anything that is not directly connected to the game (e.g. a list of all the accessories needed, technical suggestions on how to realize the game) should be clearly kept separated from the rulebook, and sent enclosed. The best choice is to list all the components needed to play right before the actual rules.

Writing rules deals with resolving a didactical problem. Your goal is to make people who don’t know the game understand its content and how to play after reading once through the rulebook. If necessary, readers should be able to explain correctly the rules to other players. Last but not least, they have to be able to identify clearly which rule or section of the manual to refer to in case any doubt arises.

 

First, write a rough draft for the rules of your game. Be sure to include all of the sections listed above in the first part of the text. Use illustrations where possible. We have been doing grammar practice as warm up activities, so use what you have learned to write concise, grammatically correct sentences.

Tuesday, April 12, 2011

Board Game Trivia

5 Obscure Monopoly Trivia Facts
Published Tuesday, August 26, 2008 at 12:00:00 PM
 
Here's some Monopoly trivia I found that I simply had to share.

  1. Based on probability, the most commonly landed on Monopoly square (not counting Jail) is Illinois Avenue. It's followed by Go, New York Avenue, B&O Railroad, Reading Railroad and Tennessee Avenue.

    The reasons for most of those is a mix between dice probabilities and where Chance cards send you. (When you leave jail, odds are you'll hit one of the orange properties. From there, you’re most likely to hit Illinois or B&O. And everything sends you toward Go.)

  2. The least-likely square you'll land on is Mediterranean Avenue. Just above that are Baltic Avenue, Luxury Tax, Park Place and Oriental Avenue.

    For a lot of those, the probabilities are low because of the Go To Jail square... for example, it’s seven spots from Park Place, meaning you can’t roll a seven (the most common possible roll) and end up there. 

  3. There's no such place as Marvin Gardens. There’s an area in Atlantic City called Marven Gardens.

    Apparently, it was misspelled on the first prototype of the game and never got fixed. 

  4. In classic Monopoly (none of these new, inflation-oriented editions), the bank contains $15,140. 

  5. Only two of the four railroads in the game were actually accurate when the game debuted in the 1930s. The B&O Railroad never served Atlantic City, and there's no such thing as the Short Line Railroad. (AC used to have a streetcar service called the Shore Fast Line and was served by a railroad called the Seashore Lines, so the name was probably inspired by one of those.) 

Wednesday, March 30, 2011

Graphic Design Board Game Project


Above is a picture of classic board games, but students have been challenged with the task of making an original board game for kids aged 5 to 10 years old.

Each student will design a board game. It must include the board, rules and game pieces. In addition a promotional poster will be create to promote the ORIGINAL game.

Thursday, March 24, 2011

Teaching Literacy in CTAE Classes


Students will practice literacy in the form of grammar practice. This activity will serve as a warm-up for the graphic design classes.

Thursday, March 17, 2011

Heritage critique

Answer the following Questions about the Heritage composite project:

Heritage Critique

 

Name_____________________________________________________

1. Give the work a title ___________________________________________

2. What evidence is there that he / she met the requirements of the project?

_______________________________________________________________________________________________

_______________________________________________________________________________________________

3. What elements in the composite are successful?

_______________________________________________________________________________________________

_______________________________________________________________________________________________

4. What suggestions would you make for improvement?

_______________________________________________________________________________________________

_______________________________________________________________________________________________

5. On a scale of 1 to 5, with 5 being the highest, what would you rate the composite? _______________________

 

6. How are the selections? Are they well done? Explain your answer.

_______________________________________________________________________________________________

_______________________________________________________________________________________________

_______________________________________________________________________________________________

_______________________________________________________________________________________________

7. Do the pieces look “convincing?” why or why not?

_______________________________________________________________________________________________

_______________________________________________________________________________________________

8. If you had to describe this work to someone how would you describe it?

_______________________________________________________________________________________________

_______________________________________________________________________________________________

9. What heritage (s) do you see ? List and describe the elements of each?

           

 

 

10. What did you learn about this person?

Wednesday, March 9, 2011

Week of 7 Mar to 18 Mar


Iron -on / Heat transfers
Students will create Iron on / heat transfer design for T-shirts.