Monday, August 31, 2009

Screen Printing in Graphic Design Production


Screen printing is a printing technique that uses a woven mesh to support an ink-blocking stencil. The attached stencil forms open areas of mesh that transfer ink as a sharp-edged image onto a substrate. A roller or squeegee is moved across the screen stencil, forcing or pumping ink past the threads of the woven mesh in the open areas.

Screen printing is also a stencil method of print making in which a design is imposed on a screen of silk or other fine mesh, with blank areas coated with an impermeable substance, and ink is forced through the mesh onto the printing surface. It is also known as "silk screening" or "serigraphy".

Friday, August 28, 2009

The Creative Process


The Creative Process is part of the cognitive function, requiring thought and rethought, until a finished product emerges. This aspect of the creative process sometimes makes it necessary to spend a little more time up front in the planning through the concept approval stage. After the concept stage is complete, the realization of the project can occur.

“Imagination is more important than knowledge.” - Albert Einstein

Thursday, August 27, 2009

Open House


Today is open house. Be sure to invite your parents to see our class. I will review the course guide and go over some of the projects that we will complete this term. Hope to see all of the parents tonight in the Graphic arts lab.

Wednesday, August 26, 2009

Logo Design Inspiration Galleries

Need logo design inspiration? Below is a link to 10 of the best logo design galleries for all of your inspirational needs.

What makes a good logo design?


We are creating a Compact disc design. Part of that design includes our personal logo.

What makes a good logo? A good logo is distinctive, appropriate, practical, graphic, simple in form and conveys an intended message.

There are five principles that you should follow to ensure that this is so…

An effective logo is (in no particular order):

  • Simple
  • Memorable
  • Timeless
  • Versatile
  • Appropriate

Monday, August 24, 2009

Printing your document

A printer's page size does not necessarily match the artwork in Illustrator. When this happens, you can divide (or tile) the artwork to match a printer's page size. These instructions apply to Adobe Illustrator 8. Procedures for other versions may vary.

Adobe Illustrator
Step 1
Create your artwork.
Step 2
Reposition pages on the artboard, if desired, by using the Page tool.
Step 3
Reveal tiling by choosing Show Page Tiling from the View menu.
Step 4
Go to Document Setup under the File menu to change tiling options.
Step 5
Choose Single Full Page if you want to print a full page.
Step 6
Select Tile Multiple Pages if you want to view and print multiple pages - as in a brochure, for example.
Step 7
Choose Tile Imageable Areas if you want to view and print a single piece of artwork that is too big for one page. A large poster is one example.
Step 8
Click OK.

Friday, August 21, 2009

IGD (Compact Disc Jewel Case Design)



Today we planned for our CD case design. The templates I am enclosing are for you to plan your design. Remember the elements and principles of design as you plan your case.

Thursday, August 20, 2009

Photoshop Tools Diagram


The toolbox in Photoshop is split up into 4 unique categories. We will have a quiz on this information on Friday. Finding the right tool is never a hassle, if you remember the catagories. Those categories are:

  1. Selection, Crop & Slice Tools
  2. Retouch & Paint Tools
  3. Drawing & Type Tools (Vector Tools)
  4. Annotations & Measurement Tooll

Wednesday, August 19, 2009

Logo Design

A logo is an essential part of a company or product. Today we worked on basic logo design. You are encouraged to develop your own original logo. This should be a combination of shapes, lines and text. Remember to consider the elements and principles of design when designing your logo. 
Click the link bellow to see the elements and principles of design:

Tuesday, August 18, 2009

Graphic Design Production (DVD)


Today we worked on our DVD case assignment. We refreshed our skills using Adobe Illustrator.

I am enclosing a sample template. You can print it to plan your DVD case assignment.

Monday, August 17, 2009

Photoshop


Today we learned how to use tools from Photoshop, the industry standard photo-editing software.  We learned the selection tools and the editing tools. Be sure to use the time alloted to practice what you learn. It is the only way you will be able to get better.

Friday, August 14, 2009

Communication with pictures


Today we played a game where you could only communicate with symbols. Graphic arts help people from different languages communicate with symbols.  Tonight the Football team plays its first game. Go Falcons!!!

Thursday, August 13, 2009

Safety Color Codes and Classes of Fires


Today we learned about the Safety color codes and the classes of fires. The graphic organizer I am posting can help you with the codes and classes.

Wednesday, August 12, 2009

Graphic Design Production



Today we reviewed the Adobe PhotoShop and Illustrator tools. I have posted a copy of both tool sets. You can print them and fill them out. 

Safety Tour


Today we conducted a safety tour. Safety is one of the most important things you will learn in the lab. Pictured is the personal protective equipment we will use in the lab.

Tuesday, August 11, 2009

Do the Dues






Here are some pictures of Graphic Design Production students working on the "Do the Dues" posters.

Intro. to Graphic Design


Today we explored a business card. We created a mock business card comp. I am enclosing a template, so you can create a mock business card. We will use the computer to aid with this card design at a later date.  You may want to stick with this idea or you may want to create a new one when the time comes.

School Begins



DeCuir HomeRoom

Remember to bring your Emergency card, Student accountability and Parent guide forms.
YOU CANNOT GET A LOCKER W/O IT!

Graphic Arts (Intro)
Remember that graphic design requires you think. As you go along recognize logos and design.
The retail alphabet game was just one example of how a graphic designer must be creative, There are many others. I am posting the T-shirt assignment. You can print a copy and plan a T-shirt design. 

Graphic Arts (production)
The "do the dues" posters are a challenge. You are encouraged to be creative and original. The posters will be displayed for the whole school to see your creativity. 

Friday, August 7, 2009

Can you figure out the brands?


Play the retail alphabet game designed by Joey Katzen. Post your answers as a comment!

Thursday, August 6, 2009

Course Guide 2009-2010

GRAPHIC ARTS COURSE GUIDE  

 

During this semester you will have to work hard, but you’ll have fun in this “work setting,” make some pretty cool projects, and be provided with an opportunity to learn the skills necessary to break into this ever-changing hi-tech business of Graphic Design.

 

SAFETY

Your personal safety is the most critical aspect of any function you perform in this lab. There is dangerous equipment and supplies in this lab, which, if not used properly, can severely hurt you. During the safety unit we will cover many aspects of safety; however, here are a few of the safety guidelines we will be adhering to:

ABSOLUTELY NO HORSEPLAY in the graphic arts lab!

Food, candy, gum, and drinks are to be consumed in the cafeteria ONLY

When in doubt on a procedure, ask your instructor!

No matter how small, let the instructor know about an injury!

No one is to be in the lab area unless working on a specific project or assignment!

No loose clothing, jewelry, or loose long hair when operating equipment!

Eye protection must be worn when handling chemicals, using pressure washer and pressurized air!

 

PROFESSIONALISM

When you come to class you will be reporting to “work.” As you would with a job, be prepared, maintain an attitude of respect towards others, yourself and your instructor at all times. Just like a real job, there is to be no “sleeping on the job.” Please refrain from any PDA (public display of affection) while you are in class. Copyright Law – any logo, artwork or printed material that is copyrighted may not be reproduced in our lab. This is your opportunity to create all your own “original work.”

           

GRADING SYSTEM

The projects, written assignments, tests, performance evaluations, employability skills and lab work are all based on the point system. It’s pretty simple - You don’t do the work, you don’t get the points!

 Class work = 10%, Content Reading = 10%, Content Writing = 10%, Employability = 10%, Tests = 10%, Quizzes = 10%, Projects = 20%, Final Exam = 20%     TOTAL = 100%

 

MAKEUP POLICY

As a professional, it is your responsibility to find out the missing assignments and complete them on time. If you have an excused absence, you will be granted as many days as you were excused to complete the assignment. If an assignment comes in late without being excused, for each day the assignment is late, 10% will be deducted.

 

DISCIPLINE

Any student who willfully defies any of the lab rules, safety rules, or reacts in an unprofessional, inappropriate or disrespectful manner will be subject to detentions, administrator referrals, and/or further disciplinary action.

 

DAILY GRADES           

Each day you are given an “employability” grade. You earn these points by being a good “employee”. The grade is based on the following criteria: cleaning your assigned workstation each day, being punctual, dependable, adhering to lab and classroom rules, being cooperative, showing initiative, displaying respect towards others, the equipment, and your instructor. One of the most important aspects of your performance is your ATTITUDE

 

ABSENCE/TARDIES

Unexcused absences will have an impact on your “employability” grade. Any unexcused tardy will result in disciplinary actions, as highlighted in the Pebblebrook handbook. The only way to make up these lost points is to do extra credit work over and above your requirements.  This work can only be given by the instructor, and is reserved for special circumstances.

 
CONTACT

Alvin DeCuir  (770) 819-2521 ext. 270   Email is the best way to contact the instructor.  alvin.decuir@cobbk12.org

 
PROJECTS

Due dates of all assignments and projects will be posted on the board. All projects are to be placed in the metal box on my computer table unless they do not fit. In that case, they are to be placed in the “Projects to be graded” box. If you did not receive a grading sheet with your project, then your project was NOT graded!

 

GRAPHIC ARTS LABORATORY GUIDELINES/AGREEMENT

 

I will follow all rules as outlined by the Student/Parent Handbook.

1.                   I will keep my cell phone at home or put away at all times!

2.                   I will come to class prepared with pen, paper and be ready to learn.

3.                   I will assemble in the instructional area and take my assigned seat on time.

4.                   I will stop talking when the bell rings, and maintain a positive learning atmosphere.

5.                   I will keep ALL FOOD and DRINK out of the graphic arts room.

6.                   I will take care of my personal “restroom” business before class.

7.                   I will always wait for the daily instruction and NEVER go directly to work in the lab.

8.                   I will only be in the lab if I am working on a specified project.

9.                   No student is to ever go into the teacher’s desk unless they have permission to do so.

10.                I will always treat any substitute with the same respect as my instructor or lose lab privileges.

11.                No student is to ever leave the room without permission from the instructor.

12.            The clean-up assignments must be done properly and checked by the Instructor.

13.            I will put all my graded paperwork, assignments and project samples in my Graphic Arts folder that will be located in the student folder area.

14.            I can be as creative and imaginative as possible with my projects so long as they remain in good taste and are appropriate.

 

I realize that if I violate any of the above guidelines, I will lose points for each infraction on my employability grade, lose lab privileges, or other disciplinary action will occur. My daily attitude and accomplishments will be what governs my employability grade and overall success in school.

 

I CHOOSE TO BE RESPONSIBLE FOR MY WORK, MY ENVIRONMENT, AND MY LEARNING!!

 

I am responsible for adhering to all of the information on this sheet. I have read it, understand what is expected and if I have any questions, I will ask my instructor.